Details about Geforce Now infrastructure

Hi,

I am a student in polytechnic school and I’m currenctly working on my thesis project. For my thesis, I am trying to host virtual machines with GPU passthrough to be used as gaming systems. However, I am running into some issues, like anti-cheat to name one, and would be interested knowing how services like Geforce Now have managed around this issue. Is there information available about the Geforce Now server environment, like the host OS, number of VMs per server, GPUs used, anti-cheat and so on? I don’t have any problems that need fixing, but I would like to include a chapter about these in my thesis and further my understanding in this topic. Thank You.

-Samuli