Get Improved Real-Time Ray Tracing Results with Unreal Engine 4.23, Available Now

Originally published at: Get Improved Real-Time Ray Tracing Results with Unreal Engine 4.23, Available Now | NVIDIA Technical Blog

Last April, Unreal Engine added beta support for ray tracing and path tracing, letting developers get the most out of DirectX 12 and DirectX Raytracing (DXR). Since then, we’ve seen teams of all sizes achieve incredible results, adding dynamic global illumination, pixel perfect reflections, and physically accurate refractions to their applications.  Unreal Engine’s real-time ray…