Getting corrupted output when trying to encode using NVENCODE API

I’m trying to use the NVENC API (specifically the AppEncode application) available as part of Video Codec SDK 11.1.5 to encode a yuv video (saved from IMX490 sensor) using H.264 encoding.

After building the required libraries using CMake, I give the following command:

./AppEncCuda -i ~/Desktop/input-yuv420p.yuv -s 320x320 -tuninginfo lowlatency -rc cbr -gpu 0 -bitrate 2M -maxbitrate 4M -vbvbufsize 6M -vbvinit 25 -bf 0 -aq 0 -cq 20 -multipass qres -o ~/Desktop/output-yuv.h264

A bit of additional information:
input-yuv420p.yuv has pixel format yuyv422(progressive), 2880x1860
All the flags set were based on recommended settings (https://docs.nvidia.com/video-technologies/video-codec-sdk/nvenc-video-encoder-api-prog-guide/#recommended-nvenc-settings)

Hardware used: CUDA 11.4, NVIDIA GeForce RTX 3050 Ti

I also tried the equivalent using ffmpeg (h264_nvenc and h264_cuvid) and it works perfectly. However, when I try to encode just using the NVENC APIs I get corrupted outputs. I have tried converting the pixel format to yuv420p and encode, still doesn’t work. When I try to display by encoded files using VLC media player I get green pixels/lines and random colours.

I’m quite new to using NVENC API so I started right away with the Video SDK but I’m facing these issues. I’m not sure what’s causing it, so any advice would be really helpful!

Dear @akshnat

Thank you for contacting NVIDIA Developer Forum. We had forwarded your query to the concerned team and here’s the response that we received.
NV Encode SDK does not support YUV422 encode.

We hope it clarifies your concern.

Thank you.
NVIDIA Forum Moderator