Hi,
I’m experiencing crashing drivers (311.35 on Quadro 5000, Win7/x64) when calling GL_LINE_STRIP.
I have a simple graph class which paints a signal. It works on Geforce-class cards, but on Quadro’s it crashes. If I change (pseudo-code):
glBegin(GL_LINE_STRIP); for(i=0;i<10;i++)glVertex2f(x,y); glEnd();
into:
glBegin(GL_LINES); for(i=0;i<10;i++){ glVertex2f(x,y); glVertex2f(x,y); } glEnd();
then everything is ok.
Is anybody else experiencing this?
Ruud