The container loads successfully, and I see the message “Isaac Sim Headless WebRTC App is loaded.”
I have also set up a TURN server using coturn on another AWS EC2 instance, and I’ve confirmed that MY_TURN_SERVER_IP is reachable from my Isaac Sim instance.
My question is: How do I connect to the livestream?
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Isaac Sim Version
4.2.0
4.1.0
4.0.0
2023.1.1
2023.1.0-hotfix.1
Other (please specify):
Isaac Lab Version (if applicable)
1.2
1.1
1.0
Other (please specify):
Operating System
Ubuntu 22.04
Ubuntu 20.04
Windows 11
Windows 10
Other (please specify):
GPU Information
Model:
Driver Version:
Topic Description
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I need to stream across networks, but the second tutorial states that I need to set up a TURN server. I’m having trouble with that and I would really appreciate clearer steps on this matter.
For setup I have followed AWS Deployment and Container Installation tutorials, so my container is running Isaac Sim 4.2.0 inside an AWS EC2 launched from the NVIDIA Omniverse GPU-Optimized AMI, which has Ubuntu 20.04.
For Isaac Sim 4.2 and earlier versions, we recommend using the Omniverse Streaming Client for the best streaming experience. The WebRTC Browser Client may not perform optimally when streaming over the Internet, which could explain the difficulties you’re encountering.
In the upcoming Isaac Sim release, we will be introducing a new streaming application. This new app is designed to replace both the current Omniverse Streaming Client and the WebRTC Browser Client.
Thanks for your response. I’m aware of the Streaming Client; however, it currently doesn’t support macOS, so I’m need an alternative streaming method.
I’ve had success with WebRTC on the same network as the container, but I need support on setting up a TURN server for cross-network streaming of Omniverse.
Additionally, do you have any updates on the release date for the new Isaac Sim? Will the streaming application be compatible with macOS? Thanks.
Yes, it is possible to run the new Streaming Client on macOS.
Regarding the release date for the new Isaac Sim version, while we don’t have an exact date to share, it’s currently planned for the end of this year or early next year.