Hi,
The implementations are different for Jetson and DRIVE platforms, so it may not work properly. Please try with our samples to run your use-case. If it does not work as expected, please share steps for reproducing the issue so that we can investigate and evaluate to support the use-case in future release.
Hi, DaneLLL:
I’m not familiar with EGL apis.
In our application, our buffer consumer not for display, but for vision algorithm using raw buffer…
When using EGL stream, eglStreamConsumerAcquireKHR() is used for consumer side, which update display with texture from EGLStream.
Is there method to get NvBuffer or raw buffer from EGLStream?