Info on PhysX main page (https://developer.nvidia.com/physx-sdk) mentions the SDK is available for XBox and Playstation platforms.
Also as I understood NVidia has stopped distribution of precompiled binaries and now SDK must be compiled manually from source which is available on GitHub.
I downloaded latest code version 3.4 but found there was no specific config for consoles.
How do I compile the sdk for these platforms?
I see the code contains related #ifdefs but no project config :S