In-Game GPU Profiling for DirectX 12 Using SetBackgroundProcessingMode

Originally published at: https://developer.nvidia.com/blog/in-game-gpu-profiling-for-dx12-using-setbackgroundprocessingmode/

Leanr best practices for performing in-game GPU profiling while monitoring the state of the background driver optimizations, using the DX12 SetBackgroundProcessingMode API on NVIDIA GPUs.