Are there any plans to provide an overlay drawing API?
I’m looking into the Extension implementation as I learn.
In the Skeleton drawing, lines are drawn as an overlay.
I see this representation done with “omni.anim.skelJoint” “omni.anim.skelvis” “omni.kit.tool.paint” etc. and the drawing part seems to be done on the C side (ONI).
And I don’t know how to implement it because I don’t have the source for the C side.
“omni.debugdraw” is similar, but it refers to Depth (not overlay).
I am trying to implement this part, but there is a level of difficulty.
For example, I would like to do the following (This is a dummy).
I’m currently looking for an implementation using PIL and “omni.ui.ByteImageProvider”, but it seems to be a bottleneck in memory transfer and not general purpose.