I’ve seen alot of benchmarks on phoronix about gaming, but its mostly AMD open source, or wine benchmarks. I yet to have seen benchmarks of native OpenGL and Vulkan benchmarks comparing Linux and Windows. I don’t know why, but I was always under the impression this was due to Linux being behind in gaming performance.
Now this isn’t a reason, for me at least, to stop using Linux and go back to Windows. I love Linux, and would never use Windows again, and use Linux as my desktop PC, and have been, for the past 5 years. With that said, I took the time to install Windows 10, and run some native games under each system to see who has better performance. The latest drivers are being used as of this post.
My specs are the following.
Core 2 Quad Q9650 @ 3.8GHz
GeForce 760 GTX
Here are my results, and they are legit, I promise.
quakespasm - Linux: 1320 - Windows: 1240
ioquake3 - Linux: 509 - Windows: 512
vkquake - Linux: 993 - Windows: 950-996
These were simply timedemos. I used “timedemo demo1” for quakespasm and vkquake, and “demo four” for ioquake3.
Vulkan under windows was very inconsistant, but to my surprise, Linux is faster, or just about the same as Windows. I’ve seen so many videos about how Windows has better performance over Linux in gaming, but this simply isnt the case. For wine benchmarks sure, but native ports are just as fast, or FASTER.
I just wanted to personally thank all of you at NVIDIA, for maturing the Linux proprietary drivers, and be steps ahead of Intel and AMD in terms of performance, on Windows AND Linux.
No one can say anymore that Windows has better performance over Linux in gaming, its simply not true, and thats all because you guys put forth the effort in maturing the drivers.
Thank you guys, so much. Seriously, thank you.
I always wanted to thank Valve, for also maturing Linux gaming and them essentially being the reason I switched over to Linux. Thank you guys so much as well.