Long stuttering in minimal OpenGL (win32 native) application

Hello Adnn.

Any particular reason why you opened a new topic instead of trying to ping for again on your original post?

Regarding NVIDIA feedback I have opened an internal bug for this, but I did not receive new information on it. I am not an OpenGL expert, so I cannot say if this is connected to your code or to WGL or something else.

This does not seem to be a general problem since we did not receive any other complains about this. Which I would expect if it would be a widely observed issue.

So unless there is some community insight, I would ask for a bit more patience.

Thank you!