Hi,
I am building a CUDA Rigid Body engine as part of my university final project which requires the use of a couple of basic matrix types and functions similar to the following:
float3x3
float4x4
Essentially I am looking for an implementation similar to that found in the CUDA SDK headers
vector_types.h
vector_functions.h
Do built in matrix types exist? So far I have been unable to find such types & functions in the SDK and have begun writing my own which follow the style of vector headers, is this a waste of my time?