I’ve switch to CUDA 9, and downgraded my version of clang to 3.9 so it’ll play nicely with nvcc… but I’m getting the same error about
malloc(): memory corruption
When I don’t upload any meshes I get a crash in my call to rtContextLaunch
. When I do upload meshes, I get the malloc
error when creating the first texture’s buffer
Meshes are uploaded before any textures