Network packet/flow processing CUDA for network applications..


I recently put up a blog post, “Network, Interrupted”, about how open source and commodity hardware could have a serious impact on the networking industry. I am looking for someone (perhaps at Nvidia, but not necessarily) who has worked or is working on network-related projects with CUDA…

Network Engineer

This is outside my area of expertise, but I assume the GPU-based PacketShader router would be of interest:

The paper that first made me aware of this effort is available from ACM:
S Han, K Jang, KS Park, S Moon:
PacketShader: a GPU-accelerated software router
Proceedings of the ACM SIGCOMM 2010 conference