New Release of NVIDIA RTXGI 1.1 with Unreal Engine 4 Support

Originally published at: New Release of NVIDIA RTXGI 1.1 with Unreal Engine 4 Support | NVIDIA Technical Blog

Earlier this year, we released RTX Global Illumination (RTXGI) – an SDK that provides scalable solutions to compute multi-bounce global illumination in real-time with ray tracing. Today, we are pleased to announce the release of RTXGI 1.1, an updated version of the SDK with performance and image quality improvements, bug fixes, new features, and support…