NvBuffer vs NvBufSurface

hi.
what are the recommendations for using these api? what has better performance?

Hi,
NvBufSurface is implemented to unify interfaces of running DeepStream SDK on Jetson platforms and PCs with NVIDIA GPU. If you don’t run DeepStream SDK, you can use NvBuffer. Performance is identical in both APIs.

Is this still the right answer in 2024?

i.e. for a new project that does not require DeepStream SDK, is it recommended to use NvBuffer?

Hi,

It is correct for using Jetpack 4 release. For Jetpack 5 and 6, please use NvBufSurface APIs.

Great, thank you for clarifying that.

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