Hi, I was just wondering if someone still has the physX 3.3.2 core sdk. Nvidia kept the Apex 1.3.2 sdk and I want to implement it to unity but it requires either PhysX 3.3.2 or 2.8.4. I succeeded to get the PhysX 3.3.1 from webarchive https://developer.nvidia.com/rdp/assets/physx-331pcsdkcoreexe, but I couldn’t find the other version. I’m on linux that’s why I want this version so specifically.
Welcome to the NVIDIA developer forums @DJan2403!
The oldest I could find is 3.4 as one branch of the official PhysX Github repo. So I think you either need to hope for some community member to help out here or update to something more recent.
But should Apex not also work with any 3.3 or 3.4 version of PhysX?
In any case, good luck!
Apparently there’s a strict version verification when linking the libraries. I could try to “cheat“ it but I want to do It the right way. Plus the goal is to get the oldest version of physX that also supported linux gpu acceleration. But thank you for your response anyway.