Processing Vulkan Shaders 1000% faster with intel than nvidia

Hi guys, I just wanted to comment that processing vulkan shaders with Nvidia takes so long often times that I’ve even started looking into alternate means of shader compilation all together, like disabling it, altering it’s configuration, to either speed up the process, or improve gaming performance.

I’ve been trying to use call of duty black ops, the first one, (2010 game, uses directx9) on steam that I bought a while ago for nostalgia, and even as I’m writing this “Processing Vulkan shaders” takes 30 minutes to an hour. And I have noticed similar behavior in other games before.

Anyways I was playing around with this game yesterday and it has weird performance problems in single player zombies mode, so I have been playing around with different configurations, versions of supporting libraries to improve the performance, but no matter what I tried the game would only get unstable framerates, bouncing around dramatically between 120-180 fps. (I could run it stable at 60 fps obviously, but that’s not how you play call of duty, you want to max out the frames to 125 or 200 stable, and my target fps is 200 in this case)

So anyways long story short, I started playing around with different graphics cards, as opposed to different software, since that doesn’t help much, and just so happened to notice that using an intel gpu made processing vulkan shaders literally 1000% faster than using an nvidia gpu.

Anyone have any idea how to improve this situation? I play tons of games, and generally stable frame rates are hard to come by with nvidia on linux, unless your target is 60 fps, or the game has very very low requirements.

My next step is going to be trying out first: older nvidia drivers then second: older nvidia graphics cards.

I think that could be a good solution for getting high performance on linux, for literally most of the games that exist, which are older, and lack the newest features.

So im trying to get this game working, (the first black ops single player zombie mode) and it was working yesterday, with every version of wine-proton on steam I tried, including newer and older versions, and now, today, one day later, jan 18 2025, the game no longer works at all, and with any version of proton, except the oldest available in steam, which loads the game in an endless loop, (the other versions load and then crash immediately)

then when I tried getting the game to work earlier with the intel gpu, I noticed steam is opening an audio device with chrome browser, every single time I click on a menu element, like different settings menu, which I noticed because I have these brand new chinese headphones that are like 30$ on amazon that have studio quality sound, so I noticed strange sounds coming out of my headphones when I was just changing settings in steam, and when I looked at my audio settings I saw a chrome browser audio device, in audio mixer settings, which opens up for a few seconds, and then disappears. Which made me think to myself, why the hell is there a chrome browser on my computer?? I would never install something like that! Then I realized it was steam, and every time I clicked on a menu element in different settings menu, steam, would attempt to play some sounds, I can’t even hear, with a chrome browser based audio device…now I’m looking into muting steam, and turning off it’s capability to play sounds, which has no setting in it’s setting menu’s… and the behavior of a formerly working application has now completely stopped working, and it’s just another day on Linux… : ’ (