We have a problem with OpenGL applications (built on top OpenSceneGraph), on Ubuntu 18.04.
Driver tested: 440.44 manually installed from NVidia binaries and “ubuntu suggested” 435 (proprietary, tested). We have the same behaviour in both cases.
We have a GTX1080Ti and our test application run at 200fps. glxgears test run at 22500fps.
Now, we are using the new RTX2080 (on the same machine we have changed the graphics card only), but we see poor performances: our application run at 130fps (instead of 200fps) and glxgears test run at 4000fps (this is really weird!).
There is something to setup in order to exploit OpenGL performances?
Bye, Dario Maggiari BK S.r.l
nvidia-bug-report.log.gz (1.08 MB)