Hi,
Is it not allowed to read doubles through constant memory? I get reproducible failures with both the driver and runtime APIs. However, everything seems to work fine using the technique described for textures in the 2.1 FAQ.
Stephen
Hi,
Is it not allowed to read doubles through constant memory? I get reproducible failures with both the driver and runtime APIs. However, everything seems to work fine using the technique described for textures in the 2.1 FAQ.
Stephen