Use of DXGI Swapchain (Vulkan/OpenGL present method)

Hello,

I have noticeable frame stuttering in Tomb Raider I-III Remastered. This is an known problem with NVIDIA GPUs. The solution is to set Vulkan/OpenGL present method to Prefer Layered on DXGI Swapchain in the Nvidia Control Panel. Video

How can I set this option in Linux?

OS: CachyOS x86_64
Kernel: Linux 6.14.0-4-cachyos
DE: KDE Plasma 6.3.3
WM: KWin (Wayland)
GPU: NVIDIA GeForce RTX 2080 Mobile [Discrete]
NVIDIA Driver: 570.133.07