Hello to everyone in nVidia land. This is my first post on the forum but i’ve been an avid reader for some time now. I’ve got a little problem and would greatly appreciate some assistance.
OK…so i’m trying to write a ray-tracer using opencl/opengl interop. I’ve previously written a CPU raytracer which worked perfectly but ran VERY slowly. OpenCL GPU programming speedup seemed to be what I needed. But here’s my issue. Whenever I use CL/GL interop I get a weird bug. One side of my screen is totally black while the other side has my rendered image. My friend had the exact same problem and the way he solved it was by (i’m NOT kidding) changing the order of the arguments passed to the OpenCL kernel. I’ve tried to to the same but no ordering that I try seems to work.
My nVidia driver is: 260.19.06
I’m running a: GeForce 8600M GT
Below are screenshots of the errors i’m getting. Any help would be appreciated.