Dear Nvidia Forum,
I have a question relating to the documentation of NVIDIA Performance Primitives.
The documentation covers all methods and provides a very brief description for each of them, but some technical details are left over.
I have a speed critical section of my code related to image shrinking.
nppiResize_8u_C1R seems to be a good candidate, however it is unspecified what this method does when shrinking an image.
Will it subsample the input image ? Will it average neighbor pixels ? Will it apply a Gaussian filter and then subsample ?
My code does signal processing, not computer graphics, so I need to know exactly what happens to each bit during processing.
Some clarification on this point (and future improvements on the documentation), are most welcome.
Your answer will avoid me the pain of reverse engineering this function (i.e. do some tests to guess what the methods do).
Thanks you very much for your support.
Regards,
rodrigob.