What is Limiting Your Rendering Performance? Using 'Nsight Graphics: GPU Trace' and the Peak-Performance-Percentage Method

Originally published at: What is Limiting Your Rendering Performance? Using ‘Nsight Graphics: GPU Trace’ and the Peak-Performance-Percentage Method | NVIDIA Technical Blog

Game development is complicated, and even the most mature pipelines can hit snags that will bring performance to a crawl. ‘Nsight Graphics: GPU Trace’ helps developers identify GPU inefficiencies as they crop up, taking the guesswork out of the process. NVIDIA’s Louis Bavoil provides a useful tip to consider when using Nsight Graphics: GPU Trace…