I’ve tried giving as much information as possible to the nvidia team in my comments on this post. Including bug reports and full repro steps for quite a few bugs. However after weeks on weeks (almost 6 months on some), I’ve seen no reply or acknowledgement from the nvidia team for many of my issues. To make it easier for you, I will link my current issues below for you to look through and create internal bug reports:
osu!lazer (https://github.com/ppy/osu/releases/latest/download/osu.AppImage) crashes on startup when using native vulkan backend over opengl:
- Original issue report: 565 release feedback & discussion - #13 by faz
- nvidia-bug-report here: 565 release feedback & discussion - #58 by faz
Still exceedingly high vram usage in games (spider-man remastered, doom eternal, assetto corsa) and wayland desktops (Hyprland). Supposedly fixed, but isn’t:
- Original issue report and nvidia-bug-report: 565 release feedback & discussion - #33 by faz
- Assetto Corsa issue with nvidia-bug-report: 565 release feedback & discussion - #183 by faz
- Old issue where I also had issues with Doom Eternal, nvidia team mentioned they are in touch with internal team to investigate, however no reply since 2024/05/20: Doom Eternal crashes with 495.46 on high VRAM usage - #20 by faz
Cemu with vulkan backend crashing on game start with segfault. Every log possible was provided here however still no reply:
- Original issue report and nvidia-bug-report: 565 release feedback & discussion - #135 by faz
Satisfactory with vulkan backend crashes with Assertion failed, Expression: "!status && "vkWaitForFences""
:
- Original issue report and nvidia-bug-report: 565 release feedback & discussion - #152 by faz
Nvidia drivers not assigning correct monitors, leading to opposite display for bios and for tty. without fbdev both bios and tty display on my 1440p monitor, with fbdev, bios is on main monitor, tty is 1080p and very small on 1440p monitor:
- Original issue report here, does not require an nvidia-bug-report: NVidia fbdev does not use correct screen resolution / primary monitor on multi monitor setups
Exceedingly high power draw / high clocks when cuda apps are running. Issue is getting out of hand now, needs a fix soon. My fans on my gpu spin up just when watching a youtube video. This should not be happening:
- Original issue here: Remove "P2 forced" state from drivers - #8 by faz
Higher power usage when VRR is enabled, on idle my GPU goes from ~10W to ~34W just from having VRR enabled:
- Original issue here: 560 release feedback & discussion - #197 by faz