565 release feedback & discussion

I’ve tried giving as much information as possible to the nvidia team in my comments on this post. Including bug reports and full repro steps for quite a few bugs. However after weeks on weeks (almost 6 months on some), I’ve seen no reply or acknowledgement from the nvidia team for many of my issues. To make it easier for you, I will link my current issues below for you to look through and create internal bug reports:

osu!lazer (https://github.com/ppy/osu/releases/latest/download/osu.AppImage) crashes on startup when using native vulkan backend over opengl:

Still exceedingly high vram usage in games (spider-man remastered, doom eternal, assetto corsa) and wayland desktops (Hyprland). Supposedly fixed, but isn’t:

Cemu with vulkan backend crashing on game start with segfault. Every log possible was provided here however still no reply:

Satisfactory with vulkan backend crashes with Assertion failed, Expression: "!status && "vkWaitForFences"":

Nvidia drivers not assigning correct monitors, leading to opposite display for bios and for tty. without fbdev both bios and tty display on my 1440p monitor, with fbdev, bios is on main monitor, tty is 1080p and very small on 1440p monitor:

Exceedingly high power draw / high clocks when cuda apps are running. Issue is getting out of hand now, needs a fix soon. My fans on my gpu spin up just when watching a youtube video. This should not be happening:

Higher power usage when VRR is enabled, on idle my GPU goes from ~10W to ~34W just from having VRR enabled:

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