About resizing window and video in NvEglRenderer.cpp


① I am trying to increase the window size little by little using XMoveResizeWindow.
note: https://tronche.com/gui/x/xlib/window/XMoveResizeWindow.html

② However, only the size of the window increases, and the size of the image does not increase.

③ How can I increase the size of the image like the green area? Do you ever have to touch opengl texture code?

Thank you.

We don’t have much experience in using the X11 APIs. May see if other users can share experience.

One possible solution is to destroy NvEglRenderer and re-create a new one with new window size.

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