Change NvGL window at run time

Hi,
i need to find a way to change NvGl randering window at run-time.
fo example, after created a new winow with this command:
vich->renderer = NvEglRenderer::createEglRenderer(strrenderer, Width, Height, x_offset, y_offset)

i want to find a way to:
a. move this window (change x_offset, y_offset).
b, Resize this window (change Width, Height).
c. Crop this window (to output only a part of the full frame, ROI).

Thanks a lot for your assist,
Roee.

Hi,
These are not supported in default implementation. Please check if X Window APIs can do these and try to customize NvEglRenderer to have the functions. The current implementation is public and please check

/usr/src/jetson_multimedia_api/samples/common/classes/NvEglRenderer.cpp

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