Best practices for adding dinamic text to a scene?


I’m currently using OV code to write extensions that feed in external data into the scene, similar to the MQTT data feed tutorial out there.

I’m wanting to have some data displayed in screens within the scene. The current idea I have is to have surfaces with textures that change as the data comes into the scene.

So have 2 surfaces for 2 digits and if the number i want to display is 13 then one surface changes its texture to the image of number one while the other changes to number three.

Of course it’s a very impractical way of doing it but I can’t see something like text being able to be added and manipulated in the scene.

Has anyone had a similar problem with a different solution?