Are there options as to how the bounding box is drawn with cuda or is it always a filled box ? I would like to draw it as a border only. I see there is a cudaRectOutline function that is commented out:
//cudaError_t cudaRectOutline( float4* input, float4* output, uint32_t width, uint32_t height, float4* boundingBoxes, int numBoxes, const float4& color );