Call for Papers: Real-Time Ray Tracing

Originally published at: Call for Papers: Real-Time Ray Tracing | NVIDIA Technical Blog

Real-time ray tracing – the holy grail of graphics, considered unattainable for decades – is now possible for video games. Thanks to advances in GPU hardware and integration in standards like DirectX, game developers will eagerly add ray tracing to take the next step in visual quality and ease of content creation. To help game…