Effectively Integrating RTX Ray Tracing into a Real-Time Rendering Engine

Originally published at: https://developer.nvidia.com/blog/effectively-integrating-rtx-ray-tracing-real-time-rendering-engine/

RTX is NVIDIA’s new platform for hybrid rendering, allowing the combination of rasterization and compute-based techniques with hardware-accelerated ray tracing and deep learning. It has already been adopted in a number of games and engines. Based on those experiences, this blog aims to give the reader an insight into how RTX ray tracing is best…