I am developing a WebRTC system.
I would like to be able to use NVIDIA Maxine’s Audio Effects SDK to remove audio noise on the server in real time.
When I read the material, I think that real-time processing is possible, but I’m worried if I can really do it because I couldn’t find a sample.
Is it possible to remove audio noise in real time using the Audio Effects SDK?
Also, do you have a sample to do that?
*I don’t speak English, so I rely on machine translation.