Good day everyone!
I’m developing a Qt-based (dynamic linking) program and using NVidia H.264 h/w decoder for video stream decoding. Everything works perfectly when I’m building 32-bit version of the app. But cuInit behaves strangely when app is compiled for 64-bit architecture: function call returns CUDA_ERROR_OUT_OF_MEMORY.
I’ve tried to build NVDEC D3D11 sample for 64-bit arch and it works.
What am I missing?
Environment:
- Windows 10 Pro Anniversary x64 with latest updates
- Visual Studio Professional 2015 with latest updates
- NVidia driver version 382.53
- GeForce GTX 860M / GeForce GT 730 (cuInit fails on both adapters).