Hi there @andrejkoblar and welcome to the NVIDIA devloper forums.
This should indeed be the fix, the same as for newer branches of NvRTX, see also the discussion regarding building the Caustics branch.
Hi there @andrejkoblar and welcome to the NVIDIA devloper forums.
This should indeed be the fix, the same as for newer branches of NvRTX, see also the discussion regarding building the Caustics branch.