We are currently considering using VRWorks 360 for a live camera stitching project. We do have not have a 360 degrees rig though, ours is probably just 180 degrees total, made up of about 3 equatorial cameras.
As a quick test, I tried to reduce the number of cameras in the xml files used by nvss_sample from 8 to 4, but it looks like VRWorks tries to wrap the result as a “360 image” causing incorrectly distorted areas. I would have expected hard edges on the side cameras that are not overlapping.
Is less than 360 degrees rigs supported yet?