Hi, I wonder if we can enable streaming to another platform (unity for example) by opening a UDP/TCP socket using the same port number?
Yes this is possible, but needs some development work on the Unity side.
At the moment Audio2Face
2023.1.0 can stream blendShape weights.
We have an Unreal Engine plugin example which can read these streaming values and use them to drive MetaHuman chracters. This plugin will be released in a hotfix in a couple of days, possibly in
This plugin can be used as an example to create similar tools for other apps e.g. Unity.
The UE LiveLink Plugin which can be used as an example is not available on
See for instructions: Audio2Face 2023.1.1 (Open Beta) Released - Apps / Audio2Face - NVIDIA Developer Forums
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