ERROR MSB3721 return 1

My configuration: cuda11.8 VS2019 (MSVC14.29.30133)
When compile sample code (kernel.cu)

The output detail:
已启动生成…
1>------ 最新检查: 项目: cudatest22,配置: Debug x64 ------
1>项目不是最新的: 最后一次生成成功。
1>------ 已启动生成: 项目: cudatest22, 配置: Debug x64 ------
1>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1>尝试使用扩展路径 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild 导入 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild$(MSBuildToolsVersion)\Microsoft.Common.props
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Microsoft.Common.props (57,5) 处重新分配属性: $(MSBuildProjectExtensionsPath)=“D:\VSProject\cudatest22\obj\”(先前值:“obj\”)
1>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1>尝试使用扩展路径 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild 导入 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild$(MSBuildToolsVersion)\Imports\Microsoft.Common.props\ImportBefore*
1>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1>“Configuration”属性是全局属性,不能修改。
1>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1>“Configuration”属性是全局属性,不能修改。
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Platforms\x64\Platform.Default.props (29,5) 处重新分配属性: $(PlatformToolset)=“v100”(先前值:“”)
1>“LangID”属性是全局属性,不能修改。
1>“SolutionDir”属性是全局属性,不能修改。
1>在 D:\VSProject\cudatest22\cudatest22.vcxproj (21,5) 处重新分配属性: $(UseDebugLibraries)=“true”(先前值:“false”)
1>在 D:\VSProject\cudatest22\cudatest22.vcxproj (22,5) 处重新分配属性: $(CharacterSet)=“MultiByte”(先前值:“NotSet”)
1>在 D:\VSProject\cudatest22\cudatest22.vcxproj (23,5) 处重新分配属性: $(PlatformToolset)=“v142”(先前值:“v100”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (46,5) 处重新分配属性: $(NETFXSDK_Version)=“4.7.3”(先前值:“4.8”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (56,5) 处重新分配属性: $(NETFXSDK_Version)=“4.7.2”(先前值:“4.7.3”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (66,5) 处重新分配属性: $(NETFXSDK_Version)=“4.7.1”(先前值:“4.7.2”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (76,5) 处重新分配属性: $(NETFXSDK_Version)=“4.6.2”(先前值:“4.7.1”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (86,5) 处重新分配属性: $(NETFXSDK_Version)=“4.6.1”(先前值:“4.6.2”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.Common.props (28,5) 处重新分配属性: $(TargetExt)=“.exe”(先前值:“”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.Common.props (94,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;;”(先前值:“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;”)
1>在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.Common.props (95,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\arm\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;;;”(先前值:“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;;”)
…………………………
…………………………
1>正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.NETFramework.CurrentVersion.targets”中的目标“GetFrameworkPaths”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths”。
……………………
……………………
1>已跳过目标“AddCudaCompileMetadata”。以前的生成已成功。
1>目标 AddCudaCompileDeps:
1> 正在跳过目标“AddCudaCompileDeps”,因为所有输出文件相对于输入文件而言都是最新的。
1> 输入文件:
1> kernel.cu
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\cmath
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\concurrencysal.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\crtdefs.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\cstdlib
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\limits.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\sal.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\use_ansi.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vadefs.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime_new.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime_new_debug.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime_string.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xkeycheck.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtr1common
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\yvals.h
1> C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\yvals_core.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\builtin_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\channel_descriptor.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\common_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\cudacc_ext.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_double_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_double_functions.hpp
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_functions.hpp
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\host_config.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\host_defines.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\math_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\math_functions.hpp
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\sm_70_rt.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\sm_80_rt.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\sm_90_rt.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_device_runtime_api.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_runtime.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_runtime_api.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_surface_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_texture_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\device_atomic_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\device_launch_parameters.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\device_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\driver_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\driver_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\library_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_20_atomic_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_20_intrinsics.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_30_intrinsics.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_32_atomic_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_32_intrinsics.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_35_atomic_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_35_intrinsics.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_60_atomic_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_61_intrinsics.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\surface_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\surface_indirect_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\surface_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\texture_fetch_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\texture_indirect_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\texture_types.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\vector_functions.h
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\vector_functions.hpp
1> D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\vector_types.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_malloc.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_math.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_memcpy_s.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_memory.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_search.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_stdio_config.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wstdio.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wstdlib.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wstring.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wtime.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\crtdbg.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\errno.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\math.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\stddef.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\stdio.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\stdlib.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\string.h
1> D:\Windows Kits\10\Include\10.0.19041.0\ucrt\time.h
1> 输出文件:x64\Debug\kernel.cu1590305525.deps
1>已跳过目标“SetBuildDefaultEnvironmentVariables”。以前的生成已成功。
1>由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;(‘@(BuildMacro)’ != ‘’ and ‘$(DesignTimeBuild)’ != ‘true’)的计算结果为(‘’ != ‘’ and ‘’ != ‘true’)。
1>已跳过目标“PrepareForBuild”。以前的生成已成功。
1>已跳过目标“AddCudaCompileMetadata”。以前的生成已成功。
1>目标 AddCudaCompilePropsDeps:
1> 正在跳过目标“AddCudaCompilePropsDeps”,因为所有输出文件相对于输入文件而言都是最新的。
1> 输入文件:D:\VSProject\cudatest22\cudatest22.vcxproj
1> 输出文件:x64\Debug\kernel.cu.cache
1>已跳过目标“AddCudaCompileMetadata”。以前的生成已成功。
1>已跳过目标“AddCudaCompilePropsDeps”。以前的生成已成功。
1>目标 WriteCudaCompileTlogs:
1> 正在跳过目标“WriteCudaCompileTlogs”,因为所有输出文件相对于输入文件而言都是最新的。
1> 输入文件:
1> kernel.cu
1> x64\Debug\kernel.cu1590305525.deps
1> 输出文件:
1> x64\Debug\cudatest22.tlog\CudaCompile.read.1u.tlog
1> x64\Debug\cudatest22.tlog\CudaCompile.write.1u.tlog
1>目标 ValidateCudaBuild:
1> 由于 false 条件,已跳过任务“Error”;(!Exists($(CudaToolkitDir)))计算为(!Exists(…..\NVIDIA GPU Computing Toolkit\CUDAv11.8))。
1>目标 ValidateCudaCodeGeneration:
1> 正在完全生成目标“ValidateCudaCodeGeneration”。
1> 未指定输入文件。
1> 正在使用程序集“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\BuildCustomizations\Nvda.Build.CudaTasks.v11.8.dll”中的“CountItems”任务。
1> 任务“CountItems”
1> 已完成执行任务“CountItems”的操作。
1> 由于 false 条件,已跳过任务“Error”;(‘%(CudaCompile.NvccCompilation)’ != ‘compile’ AND ‘%(CudaCompile.NvccCompilation)’ != ‘fatbin’ AND $(ValidateCudaCodeGenerationCount) > 1)计算为(‘compile’ != ‘compile’ AND ‘compile’ != ‘fatbin’ AND 1 > 1)。
1>目标 ComputeCudaCompileOutput:
1> 正在完全生成目标“ComputeCudaCompileOutput”。
1> 未指定输入文件。
1>目标 PrepareForCudaBuild:
1> 任务“SanitizePaths”
1> 已完成执行任务“SanitizePaths”的操作。
1> 正在使用程序集“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\BuildCustomizations\Nvda.Build.CudaTasks.v11.8.dll”中的“CudaSetEnvironmentVariable”任务。
1> 任务“CudaSetEnvironmentVariable”
1> Nvda.Build.CudaTasks.CudaSetEnvironmentVariable: Setting ‘CUDAFE_FLAGS’ to ‘–sdk_dir “D:\Windows Kits\10”’
1> 已完成执行任务“CudaSetEnvironmentVariable”的操作。
1>目标 CudaBuild:
1> 任务“MSBuild”
1> 将项目“D:\VSProject\cudatest22\cudatest22.vcxproj”的全局属性重写为:
1> Platform=x64
1> Configuration=Debug
1> __CompileIn=D:\VSProject\cudatest22\kernel.cu
1> __CompileRelativeDir=
1> __CompileFilename=kernel
1> __CompileOut=D:\VSProject\cudatest22\x64\Debug\kernel.cu.obj
1> __ProjectDeps=
1> __Deps=C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\cmath;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\concurrencysal.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\crtdefs.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\cstdlib;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\limits.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\sal.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\use_ansi.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vadefs.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime_new.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime_new_debug.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vcruntime_string.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xkeycheck.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtr1common;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\yvals.h;C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\yvals_core.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\builtin_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\channel_descriptor.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\common_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\cudacc_ext.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_double_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_double_functions.hpp;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\device_functions.hpp;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\host_config.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\host_defines.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\math_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\math_functions.hpp;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\sm_70_rt.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\sm_80_rt.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\crt\sm_90_rt.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_device_runtime_api.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_runtime.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_runtime_api.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_surface_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\cuda_texture_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\device_atomic_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\device_launch_parameters.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\device_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\driver_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\driver_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\library_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_20_atomic_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_20_intrinsics.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_30_intrinsics.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_32_atomic_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_32_intrinsics.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_35_atomic_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_35_intrinsics.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_60_atomic_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\sm_61_intrinsics.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\surface_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\surface_indirect_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\surface_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\texture_fetch_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\texture_indirect_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\texture_types.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\vector_functions.h;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\vector_functions.hpp;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include\vector_types.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_malloc.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_math.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_memcpy_s.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_memory.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_search.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_stdio_config.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wstdio.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wstdlib.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wstring.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\corecrt_wtime.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\crtdbg.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\errno.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\math.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\stddef.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\stdio.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\stdlib.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\string.h;D:\Windows Kits\10\Include\10.0.19041.0\ucrt\time.h
1> __AdditionalDependencies=
1> __SelectedFilesDep=
1> __ExcludedFromBuild=
1> __ExecutionDescription=Compiling CUDA source file kernel.cu…
1> __ExclusionDescription=Skipping CUDA source file kernel.cu %28excluded from build%29.
1> __Api=Runtime
1> __AdditionalCompilerOptions=
1> __AdditionalDeps=
1> __Include=;…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include
1> __GenerateRelocatableDeviceCode=false
1> __ExtensibleWholeProgramCompilation=false
1> __NvccCompilation=compile
1> __CudaRuntime=Static
1> __NvccPath=…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\bin\nvcc.exe
1> __RequiredIncludes=…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include
1> __TargetMachinePlatform=64
1> __InterleaveSourceInPTX=false
1> __CodeGeneration=arch=compute_52,code="sm_52,compute_52"
1> __GPUDebugInfo=true
1> __GenerateLineInfo=false
1> __Keep=false
1> __KeepDir=x64\Debug
1> __MaxRegCount=0
1> __PtxAsOptionV=false
1> __Defines=WIN32 WIN64 _DEBUG _CONSOLE _MBCS
1> __Emulation=false
1> __HostDebugInfo=true
1> __FastMath=false
1> __DebugInformationFormat=ProgramDatabase
1> __Optimization=Od
1> __ProgramDataBaseFileName=x64\Debug\vc142.pdb
1> __Runtime=MDd
1> __RuntimeChecks=RTC1
1> __TypeInfo=
1> __AdditionalCompilerOptions=
1> __Warning=W3
1> __AdditionalOptions=
1> __CommandLineTemplate=“…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\bin\nvcc.exe” [CodeGeneration] --use-local-env -ccbin “C:\Program Files %28x86%29\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64” -x cu [GenerateRelocatableDeviceCode] [ExtensibleWholeProgramCompilation] [Include] [RequiredIncludes] [InterleaveSourceInPTX] [GPUDebugInfo] [GenerateLineInfo] [Keep] [KeepDir] [FastMath] [MaxRegCount] [PtxAsOptionV] [TargetMachinePlatform] [NvccCompilation] [CudaRuntime] [AdditionalOptions] [HostDebugInfo] [Emulation] [Defines] -Xcompiler “/EHsc [Warning] /nologo [Optimization] [ProgramDataBaseFileName] /FS [DebugInformationFormat] [RuntimeChecks] [Runtime] [TypeInfo]” [CompileOut] “D:\VSProject\cudatest22\kernel.cu”
1> 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1> 尝试使用扩展路径 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild 导入 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild$(MSBuildToolsVersion)\Microsoft.Common.props
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Microsoft.Common.props (57,5) 处重新分配属性: $(MSBuildProjectExtensionsPath)=“D:\VSProject\cudatest22\obj\”(先前值:“obj\”)
1> 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1> 尝试使用扩展路径 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild 导入 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild$(MSBuildToolsVersion)\Imports\Microsoft.Common.props\ImportBefore*
1> 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1> “Configuration”属性是全局属性,不能修改。
1> 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1> 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild;$(MSBuildProgramFiles32)\MSBuild
1> “Configuration”属性是全局属性,不能修改。
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Platforms\x64\Platform.Default.props (29,5) 处重新分配属性: $(PlatformToolset)=“v100”(先前值:“”)
1> “LangID”属性是全局属性,不能修改。
1> “SolutionDir”属性是全局属性,不能修改。
1> 在 D:\VSProject\cudatest22\cudatest22.vcxproj (21,5) 处重新分配属性: $(UseDebugLibraries)=“true”(先前值:“false”)
1> 在 D:\VSProject\cudatest22\cudatest22.vcxproj (22,5) 处重新分配属性: $(CharacterSet)=“MultiByte”(先前值:“NotSet”)
1> 在 D:\VSProject\cudatest22\cudatest22.vcxproj (23,5) 处重新分配属性: $(PlatformToolset)=“v142”(先前值:“v100”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (46,5) 处重新分配属性: $(NETFXSDK_Version)=“4.7.3”(先前值:“4.8”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (56,5) 处重新分配属性: $(NETFXSDK_Version)=“4.7.2”(先前值:“4.7.3”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (66,5) 处重新分配属性: $(NETFXSDK_Version)=“4.7.1”(先前值:“4.7.2”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (76,5) 处重新分配属性: $(NETFXSDK_Version)=“4.6.2”(先前值:“4.7.1”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.WindowsSDK.props (86,5) 处重新分配属性: $(NETFXSDK_Version)=“4.6.1”(先前值:“4.6.2”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.Common.props (28,5) 处重新分配属性: $(TargetExt)=“.exe”(先前值:“”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.Common.props (94,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;;”(先前值:“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;”)
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.Common.props (95,5) 处重新分配属性: $(VC_ExecutablePath_Loc)=“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\arm\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;;;”(先前值:“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\2052;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x86\2052;;;”)
……………………
……………………
1> 在 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\BuildCustomizations\CUDA 11.8.targets (948,9) 处重新分配属性: $(CppCleanDependsOn)=“
1>
1> BeforeCppClean;
1> ;
1> CoreCppClean;
1> AfterCppClean;
1> ;PGInstrumentedClean;
1> CudaClean
1> ”(先前值:“
1> BeforeCppClean;
1> ;
1> CoreCppClean;
1> AfterCppClean;
1> ;PGInstrumentedClean”)
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.NETFramework.CurrentVersion.targets”中的目标“GetFrameworkPaths”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths”。
1> 正在使用项目“C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\Microsoft.WinFx.targets”中的目标“SatelliteDllsProjectOutputGroup”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.BuildSteps.Targets”中的目标“GenerateTargetFrameworkMonikerAttribute”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“GenerateTargetFrameworkMonikerAttribute”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.BuildSteps.Targets”中的目标“Build”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“Build”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.BuildSteps.Targets”中的目标“Rebuild”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“Rebuild”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.BuildSteps.Targets”中的目标“AfterBuild”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“AfterBuild”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“PrepareForBuild”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForBuild”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“GetTargetPath”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“GetTargetPath”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ComputeIntermediateSatelliteAssemblies”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“ComputeIntermediateSatelliteAssemblies”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ClCompile”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ClCompile”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ResourceCompile”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ResourceCompile”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Lib”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Lib”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Link”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Link”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“AllProjectOutputGroups”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“AllProjectOutputGroups”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“BuiltProjectOutputGroup”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“DebugSymbolsProjectOutputGroup”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“DebugSymbolsProjectOutputGroup”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“DocumentationProjectOutputGroup”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“DocumentationProjectOutputGroup”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“SourceFilesProjectOutputGroup”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“SourceFilesProjectOutputGroup”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“ContentFilesProjectOutputGroup”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“AllProjectOutputGroupsDependencies”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“AllProjectOutputGroupsDependencies”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroupDependencies”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“BuiltProjectOutputGroupDependencies”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“DebugSymbolsProjectOutputGroupDependencies”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“DebugSymbolsProjectOutputGroupDependencies”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“DocumentationProjectOutputGroupDependencies”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“DocumentationProjectOutputGroupDependencies”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“PreBuildEvent”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“PreBuildEvent”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“PostBuildEvent”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“PostBuildEvent”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“ClCompile”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ClCompile”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“Link”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Link”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“Lib”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Lib”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“ImpLib”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ImpLib”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“Midl”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Midl”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“ResourceCompile”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“ResourceCompile”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“BeforeResGen”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResGen”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“ResGen”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“ResGen”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“GenerateSatelliteAssemblies”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“GenerateSatelliteAssemblies”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“Manifest”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“Manifest”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“XdcMake”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“XdcMake”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“BscMake”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets”中的目标“BscMake”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“ComputeMetaGenInputs”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MetaGen.targets”中的目标“ComputeMetaGenInputs”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets”中的目标“GetNativeManifest”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“GetNativeManifest”。
1> 正在使用项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Cpp.DesignTime.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”重写项目“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”。
1> 正在使用工具版本“Current”进行生成。
1> 项目文件包含 ToolsVersion=“15.0”。此工具集未知或缺失(在此情况下,您可以通过安装合适的 MSBuild 版本来解决此问题),或者生成可能已被强制到特定的 ToolsVersion (出于策略原因)。将项目视为具有 ToolsVersion=“Current”。有关详细信息,请参阅 Bing
1> 目标 AddExternalIncludDirectoriesToPaths:
1> 目标 SetBuildDefaultEnvironmentVariables:
1> 正在使用程序集“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.Build.CppTasks.Common.dll”中的“SetEnv”任务。
1> 任务“SetEnv”
1> PATH=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX86\x86;D:\Windows Kits\10\bin\10.0.19041.0\x86;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\tools;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin;C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319;;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\bin;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\libnvvp;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\lib;D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include;C:\Program Files\Microsoft MPI\Bin;C:\Program Files\Java\jdk-15\jre\bin;C:\windows\system32;C:\windows;C:\windows\System32\Wbem;C:\windows\System32\WindowsPowerShell\v1.0;C:\windows\System32\OpenSSH;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Git\cmd;C:\Program Files\TortoiseGit\bin;C:\Program Files\Java\jdk-15\bin;C:\Program Files\Java\jdk-15\bin;D:\apache-tomcat-8.5.59-windows-x64\apache-tomcat-8.5.59\bin;D:\software for coding\MySQL_5.1.3绿色版\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\x86_64-5.4.0-release-posix-seh-rt_v5-rev0\mingw64\bin;D:;C:\Program Files (x86)\Microsoft SQL Server\130\Tools\Binn;C:\Program Files\Microsoft SQL Server\130\Tools\Binn;C:\Program Files (x86)\Microsoft SQL Server\130\DTS\Binn;C:\Program Files\Microsoft SQL Server\130\DTS\Binn;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\130\Tools\Binn;C:\Program Files (x86)\Microsoft SQL Server\150\DTS\Binn;C:\Program Files\Azure Data Studio\bin;D:\cygwin\bin;C:\Program Files\dotnet;C:\Program Files\NVIDIA Corporation\Nsight Compute 2022.3.0;D:\vs2017\vs\VC\Tools\MSVC\14.29.30133\bin\Hostx64\x64;D:\编程软件\python\Scripts;D:\编程软件\python;C:\Users\夏xx\AppData\Local\Microsoft\WindowsApps;D:\编程软件\PyCharm 2021.3\bin;;D:\编程软件\pycharm\PyCharm Community Edition 2021.3\bin;;D:\编程软件\python\Lib\site-packages\django\bin;C:\Program Files\Azure Data Studio\bin;D:\编程软件\python\Lib\site-packages\PyQt5\Qt5\plugins;;
1> 已完成执行任务“SetEnv”的操作。
1> 任务“SetEnv”
1> LIB=D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\lib\x64;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\lib\x64;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\atlmfc\lib\x64;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\VS\lib\x64;;D:\Windows Kits\10\lib\10.0.19041.0\ucrt\x64;;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\VS\UnitTest\lib;D:\Windows Kits\10\lib\10.0.19041.0\um\x64;lib\um\x64;
1> 已完成执行任务“SetEnv”的操作。
1> 任务“SetEnv”
1> LIBPATH=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\atlmfc\lib\x64;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\lib\x64;
1> 已完成执行任务“SetEnv”的操作。
1> 任务“SetEnv”
1> INCLUDE=D:\NVIDIA GPU Computing Toolkit\CUDAv11.8\include;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\atlmfc\include;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\VS\include;;D:\Windows Kits\10\Include\10.0.19041.0\ucrt;;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\VS\UnitTest\include;D:\Windows Kits\10\Include\10.0.19041.0\um;D:\Windows Kits\10\Include\10.0.19041.0\shared;D:\Windows Kits\10\Include\10.0.19041.0\winrt;D:\Windows Kits\10\Include\10.0.19041.0\cppwinrt;Include\um;
1> 已完成执行任务“SetEnv”的操作。
1> 任务“SetEnv”
1> EXTERNAL_INCLUDE=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\atlmfc\include;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\VS\include;;D:\Windows Kits\10\Include\10.0.19041.0\ucrt;;;C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\VS\UnitTest\include;D:\Windows Kits\10\Include\10.0.19041.0\um;D:\Windows Kits\10\Include\10.0.19041.0\shared;D:\Windows Kits\10\Include\10.0.19041.0\winrt;D:\Windows Kits\10\Include\10.0.19041.0\cppwinrt;Include\um;
1> 已完成执行任务“SetEnv”的操作。
1> 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;(‘@(BuildMacro)’ != ‘’ and ‘$(DesignTimeBuild)’ != ‘true’)的计算结果为(‘’ != ‘’ and ‘’ != ‘true’)。
1> 目标 PrepareForCudaBuild:
1> 正在使用程序集“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\BuildCustomizations\Nvda.Build.CudaTasks.v11.8.dll”中的“SanitizePaths”任务。
1> 任务“SanitizePaths”
1> 已完成执行任务“SanitizePaths”的操作。
1> 正在使用程序集“C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\BuildCustomizations\Nvda.Build.CudaTasks.v11.8.dll”中的“CudaSetEnvironmentVariable”任务。
1> 任务“CudaSetEnvironmentVariable”
1> Nvda.Build.CudaTasks.CudaSetEnvironmentVariable: Setting ‘CUDAFE_FLAGS’ to ‘–sdk_dir “D:\Windows Kits\10”’
1> 已完成执行任务“CudaSetEnvironmentVariable”的操作。
1> 目标 CudaBuildCore:
1> 正在完全生成目标“CudaBuildCore”。
1> 输出文件“D:\VSProject\cudatest22\x64\Debug\kernel.cu.obj”不存在。
1> 任务“Message”
1> Compiling CUDA source file kernel.cu…
1> 已完成执行任务“Message”的操作。
1> 由于 false 条件,已跳过任务“Message”;(‘$(__ExcludedFromBuild)’ == ‘true’)计算为(‘’ == ‘true’)。
1> 由于 false 条件,已跳过任务“MakeDir”;(!Exists(‘$(CompileOutDir)’))计算为(!Exists(‘D:\VSProject\cudatest22\x64\Debug’))。
1> 由于 false 条件,已跳过任务“MakeDir”;(‘$(__Keep)’ == ‘true’ AND !Exists(‘$(__KeepDir)’))计算为(‘false’ == ‘true’ AND !Exists(‘x64\Debug’))。
1> 正在从程序集“Microsoft.Build.Tasks.v4.0, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”初始化任务工厂“XamlTaskFactory”。
1> 正在使用来自任务工厂“XamlTaskFactory”的“CudaCompile”任务。
1> 任务“CudaCompile”
1> cmd.exe /C “C:\Users\夏xx\AppData\Local\Temp\tmp6d71fc5c0b1e4ef9bbaca778540f9f9c.cmd”
1> “…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\bin\nvcc.exe” -gencode=arch=compute_52,code="sm_52,compute_52" --use-local-env -ccbin “C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64” -x cu -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -G --keep-dir x64\Debug -maxrregcount=0 --machine 64 --compile -cudart static -g -DWIN32 -DWIN64 -D_DEBUG -D_CONSOLE -D_MBCS -Xcompiler “/EHsc /W3 /nologo /Od /Fdx64\Debug\vc142.pdb /FS /Zi /RTC1 /MDd " -o D:\VSProject\cudatest22\x64\Debug\kernel.cu.obj “D:\VSProject\cudatest22\kernel.cu”
1>
1> D:\VSProject\cudatest22>”…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\bin\nvcc.exe" -gencode=arch=compute_52,code="sm_52,compute_52" --use-local-env -ccbin “C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64” -x cu -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -G --keep-dir x64\Debug -maxrregcount=0 --machine 64 --compile -cudart static -g -DWIN32 -DWIN64 -D_DEBUG -D_CONSOLE -D_MBCS -Xcompiler “/EHsc /W3 /nologo /Od /Fdx64\Debug\vc142.pdb /FS /Zi /RTC1 /MDd " -o D:\VSProject\cudatest22\x64\Debug\kernel.cu.obj “D:\VSProject\cudatest22\kernel.cu”
1> C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\BuildCustomizations\CUDA 11.8.targets(785,9): error MSB3721: 命令“”…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\bin\nvcc.exe" -gencode=arch=compute_52,code="sm_52,compute_52" --use-local-env -ccbin “C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64” -x cu -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -G --keep-dir x64\Debug -maxrregcount=0 --machine 64 --compile -cudart static -g -DWIN32 -DWIN64 -D_DEBUG -D_CONSOLE -D_MBCS -Xcompiler “/EHsc /W3 /nologo /Od /Fdx64\Debug\vc142.pdb /FS /Zi /RTC1 /MDd " -o D:\VSProject\cudatest22\x64\Debug\kernel.cu.obj “D:\VSProject\cudatest22\kernel.cu””已退出,返回代码为 1。
1> 已完成执行任务“CudaCompile”的操作 - 失败。
1> 已完成在项目“cudatest22.vcxproj”中生成目标“CudaBuildCore”的操作 - 失败。
1>
1> 已完成生成项目“cudatest22.vcxproj”的操作 - 失败。
1> 已完成执行任务“MSBuild”的操作 - 失败。
1>
1>已完成生成项目“cudatest22.vcxproj”的操作 - 失败。
1>
1>生成失败。
1>
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\BuildCustomizations\CUDA 11.8.targets(785,9): error MSB3721: 命令“”…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\bin\nvcc.exe" -gencode=arch=compute_52,code="sm_52,compute_52" --use-local-env -ccbin “C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX86\x64” -x cu -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -I"…..\NVIDIA GPU Computing Toolkit\CUDAv11.8\include" -G --keep-dir x64\Debug -maxrregcount=0 --machine 64 --compile -cudart static -g -DWIN32 -DWIN64 -D_DEBUG -D_CONSOLE -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Fdx64\Debug\vc142.pdb /FS /Zi /RTC1 /MDd " -o D:\VSProject\cudatest22\x64\Debug\kernel.cu.obj “D:\VSProject\cudatest22\kernel.cu””已退出,返回代码为 1。
1> 0 个警告
1> 1 个错误
1>
1>已用时间 00:00:00.35
========== 生成: 成功 0 个,失败 1 个,最新 0 个,跳过 0 个 ==========

Due to character limitations, some content was omitted.

I need help.
Thank you