Exporting as .repx from Maya 2012

Can this be done? I’ve seen a lot of documentation saying that 3DS Max can do this, and that PhysX 3.x has moved to the .repx format, but I’ve had no luck in finding anything regarding .repx and Maya.

Thanks,

Eric

Hi,

I’ll bring this to the attention of a plugins expert. Sorry for the delay.

Thanks,
Mike

you can do it. In Maya plugin, you need switch PhysX SDK to 3.x via first icon of PhysX’s toolbar. Then exporting the scene. The .xml file is RepX format. You can change file name extension if you like.