Gl error running CUDA apps in wsl2

Windows 10 preview for wsl2-cuda-preview
alienware desktop 64gb
wsl2 linux 4.19.128
nv driver 460.15
1 4k monitor

Ive followed the directions and at this point I can run CUDA apps in wsl2, but there’s GLX errors. The CUDA data prints to console and a window opens up, then it dies.

Im using XcXsrv, non-gl x apps run (xclock) run, so its not xserver or permissions.

I think Im supposed to start the xserver with nativeGL off. I think the 460.15 driver is supposed to take care of openGL for this?

scrog@xc:/usr/local/cuda/samples/5_Simulations/oceanFFT$ ./oceanFFT
NOTE: The CUDA Samples are not meant for performance measurements. Results may vary when GPU Boost is enabled.

[CUDA FFT Ocean Simulation]

Left mouse button - rotate
Middle mouse button - pan
Right mouse button - zoom
‘w’ key - toggle wireframe
[CUDA FFT Ocean Simulation]
GPU Device 0: “Turing” with compute capability 7.5

CUDA error at oceanFFT.cpp:296 code=304(cudaErrorOperatingSystem) “cudaGraphicsGLRegisterBuffer(&cuda_heightVB_resource, heightVertexBuffer, cudaGraphicsMapFlagsWriteDiscard)”
corrupted size vs. prev_size

xserver error:
Welcome to the VcXsrv X Server
Vendor: The VcXsrv Project

OS: Windows NT 6.2 build 9200 (64-bit)

LoadPreferences: C:\Users\chris\AppData\Roaming.XWinrc not found
LoadPreferences: Loading C:\Program Files\VcXsrv\system.XWinrc
Warning: Locale not supported by X, falling back to ‘C’ locale.
(II) IGLX: Loaded and initialized swrast
(II) GLX: Initialized DRISWRAST GL provider for screen 0
winClipboardThreadProc - DISPLAY=
Using Composite redirection
OS maintains clipboard viewer chain: yes
Resetting iX to 0
Resetting iY to 0
winMultiWindowWMProc - Error code: 3 (Window), ID: 0x00200002, Major opcode: 18 (ChangeProperty), Minor opcode: 0 ((null))
winMultiWindowWMProc - Error code: 3 (Window), ID: 0x00200002, Major opcode: 19 (DeleteProperty), Minor opcode: 0 ((null))
Resetting iX to 0
Resetting iY to 0

output from deviceQuery:
scrog@xc:/usr/local/cuda/samples/1_Utilities/deviceQuery$ ./deviceQuery
./deviceQuery Starting…

CUDA Device Query (Runtime API) version (CUDART static linking)

Detected 1 CUDA Capable device(s)

Device 0: “GeForce RTX 2080 Ti”
CUDA Driver Version / Runtime Version 11.1 / 11.0
CUDA Capability Major/Minor version number: 7.5
Total amount of global memory: 11264 MBytes (11811160064 bytes)
(68) Multiprocessors, ( 64) CUDA Cores/MP: 4352 CUDA Cores
GPU Max Clock rate: 1545 MHz (1.54 GHz)
Memory Clock rate: 7000 Mhz
Memory Bus Width: 352-bit
L2 Cache Size: 5767168 bytes
Maximum Texture Dimension Size (x,y,z) 1D=(131072), 2D=(131072, 65536), 3D=(16384, 16384, 16384)
Maximum Layered 1D Texture Size, (num) layers 1D=(32768), 2048 layers
Maximum Layered 2D Texture Size, (num) layers 2D=(32768, 32768), 2048 layers
Total amount of constant memory: 65536 bytes
Total amount of shared memory per block: 49152 bytes
Total number of registers available per block: 65536
Warp size: 32
Maximum number of threads per multiprocessor: 1024
Maximum number of threads per block: 1024
Max dimension size of a thread block (x,y,z): (1024, 1024, 64)
Max dimension size of a grid size (x,y,z): (2147483647, 65535, 65535)
Maximum memory pitch: 2147483647 bytes
Texture alignment: 512 bytes
Concurrent copy and kernel execution: Yes with 2 copy engine(s)
Run time limit on kernels: Yes
Integrated GPU sharing Host Memory: No
Support host page-locked memory mapping: Yes
Alignment requirement for Surfaces: Yes
Device has ECC support: Disabled
Device supports Unified Addressing (UVA): Yes
Device supports Managed Memory: Yes
Device supports Compute Preemption: Yes
Supports Cooperative Kernel Launch: Yes
Supports MultiDevice Co-op Kernel Launch: Yes
Device PCI Domain ID / Bus ID / location ID: 0 / 1 / 0
Compute Mode:
< Default (multiple host threads can use ::cudaSetDevice() with device simultaneously) >

deviceQuery, CUDA Driver = CUDART, CUDA Driver Version = 11.1, CUDA Runtime Version = 11.0, NumDevs = 1
Result = PASS

It’s still not working in 2021. Has any solution been found yet?