when i use h.264 encoder in Pixelstreaming Unreal 5.7. My packaged application crashed when i used with phone to my pc in 3 minutes approximately. when i try with vp8 and vp9,there is no problem.
Hello @ttbilgili40, welcome to the NVIDIA developer forums.
It seems Pixel streaming is a third-party plugin for unreal, not developed by NVIDIA.
I recommend you first try to get support from the plugin developers.
Thanks!
Thank you for fast responding.I will try.
I have the same issue with the H.264 encoder in Pixel Streaming on an Unreal Engine 5.6 packaged application. The application crashes when using H.264, but works fine with VP9.
If anyone has solved this issue, please let me know how you fixed it.