I’ll try to summarize the situation:
- Single-threaded application
- Owns multiple windows, has a IDXGISwapChain for each
- Every frame it draws to each window and calls Present() in a row
- GSync is enabled for windowed mode and for the application
Now this is the current result:
The framerate of the application is locked to (desktop refresh rate)/(#windows) as GSync will block on every Present() call!
Am I missing an obvious way to only use GSync for the last window that is drawn?
Is this a solvable problem at all?