Hi
We are currently exploring Holoscan technology. If 10G LAN is supported on the Jetson Orin NX/Nano platform, is it supported by the current Holoscan SDK?
Thank You.
Hi
We are currently exploring Holoscan technology. If 10G LAN is supported on the Jetson Orin NX/Nano platform, is it supported by the current Holoscan SDK?
Thank You.
Hi Jared
Thanks for your interest in holoscan sdk. I have been testing multiple applications from holohub on the jetson orin Nano. You need to make sure you are on the jetson jetpack 6.x to have holoscan 3.5 work. So far all of the applications I tested work well on Nano. To you question regarding the 10G lan, I have not tested it but I don’t see why it would not work with holoscan.
Please lets us know if you face issue with the sdk or any application on holohub either here or by opening an issue on github
Thanks
Considering that the Holoscan platform can connect to high-resolution MIPI cameras, is the 1G LAN port on Orin/Nano sufficient to handle the required bandwidth?
Thanks!
Hi Jared
It depends on what you mean with high-resolution and your frame rate. Just me running the numbers: 4K camera (3840x2160) at 60 frames per second with 10-bit color data would require a raw bandwidth of approximately 6.5 Gbps (3840×2160×60×10=4,976,640,000 bits per second, or about 4.98 Gbps, plus overhead). Even a lower-resolution 1080p (1920x1080) camera at 60 fps with 12-bit data would be around 1.5 Gbps.
Keep in mind that the frame rate gives you an upper bound on the pipeline latency as with 30 fps you need to process each frame in less than 33ms while for 60fps your latency < 16ms otherwise you will be dropping frames. Holoscan has benchmark tools to help you do all these evaluation. The best thing is if nano doesn’t meet your requirements you can simply move up to the AGX (10G lan and 64GB memory) without changing anything in your code.
Also FYI we just announced the AGX Thor