what we try to do is:
- have some EGL client that creates a EGLStream consumer with a EGLStream
- now we want to create a EGLStream producer that is fed by a stream from gstreamer
From a gstreamer pipeline perspective I’d imagine something like this (pseudo):
somesrc ! eglsink stream=mystream
somesrc ! eglsink texture=myOEStexture
Is this possible?
I stumble upon this: https://github.com/DaneLLL/simpleEGLStreams_producer
Has anyone experience with this, if this is some way to go?
We are on Jetson AGX and I inspected the nveglstreamsrc and nvelgglessink there but non of these have some stream caps or similar…
Thanks + Best,