I am using PDS (Photon Difference Scattering) for highest quality reflected water caustics.
Using a Spotlight as light source with caustics enabled.
Unfortunately, even when using a caustic light map resolution of 4096 my results are quite blurry.
And if I try increasing my caustic map resolution to 8k I always crash the editor! (see attached error)
If I use Procedural Caustic Mesh instead, the results are more realistic in terms of sharpness but PCM results in a lot of visual artifacts and glitching.
Hopefully one of the engineers will read this and be able to offer a solution.
Is there some cVar or setting that might help me achieve sharper results?
Attaching screen shot.
Update - discovered I can go as high as 8000x8000 in my caustics map resolution without crashing. This helps but if there are any other settings I should try please let me know!
