Is .nvdbg file portable?

Hi. We’ve been investigating if it’s possible to tap into Aftermath’s source code mapping without generating .nvdbg files from our user’s end. My understanding is that .nvdbg is driver- or GPU-model-dependent, so if we generate .nvdbg files for all GTX/RTX models internally whenever a new Geforce driver is released, would it be possible to resolve user’s .nv-gpudmp with them ? It’d be great to know if there are other factors to consider, or more practical alternatives.

Thanks.

Hi hyoonjae,

Thank you for using Nsight Aftermath SDK and providing your feedback.

After some offline discuss with our dev, I am sorry but the answer is NO, .nvdbg also contains some additional info.

Maybe you can useGFSDK_Aftermath_GpuCrashDumpFeatureFlags_DeferDebugInfoCallbacks and package the nvdbg data with the crash dump file for analysis.

Thanks
An

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.