Is there a way to hide actors/shapes in PVD?

In our project, we have some physics shapes that follow our camera. But this is really annoying when observing the scene in PVD, because there’s shapes occluding the view.

I thought setting PxShapeFlag::eVISUALIZATION would also determine its visibility in PVD, but it looks like it only affects the PxRenderBuffer. Is there a similar flag/setting somewhere that does what I want?

Currently, the only way I’ve been able to hide shapes in PVD is to select the objects and turn up the transparency for selected objects.

You should be able to hide a shape/actor by selecting it and press the Hide button under the toolbar, or right click on the Selected Objects and choose Hide.