Hello,
Our team is developing a Port Simulator using NVIDIA Isaac Sim, and we are planning to commercialize it. We need to clarify several licensing points to ensure our business model complies with NVIDIA’s EULA.
1. Development Environment & Team Scale
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Hardware: NVIDIA GeForce RTX 5090
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OS/SW: Ubuntu 22.04, ROS 2 Humble, Isaac Sim
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Team Size: 2 developers
2. Key Inquiries
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Q1. R&D for a 2-Person Team: Based on the “Individual License” terms (which allow up to two individuals in an entity to collaborate), is it permissible to conduct our R&D and prototype development under the Individual (Free) License without an Enterprise subscription at this stage?
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Q2. Service-based Model (Output Only): If we run the simulation internally and only sell the outputs (e.g., simulation videos, analytic reports) to clients, does this require an Omniverse Enterprise license?
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Q3. Selling Source Code & Assets: If we sell only our custom Python code and .usd assets to a client (where the client runs them on their own licensed Isaac Sim environment), do we (the developers) need to pay any redistribution fees or royalties to NVIDIA?
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Q4. Turn-key Solution (Full Installation): If we provide a “Turn-key” service where we install and configure the entire Isaac Sim environment along with our simulator on the client’s hardware, how is the licensing handled? Does the client need to purchase their own Enterprise license, or is there a “Redistribution License” we should acquire to provide this service?
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Q5. Pricing & Hardware Verification: We have researched that the Omniverse Enterprise license is approximately $4,500 per GPU/year.
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Could you confirm if this is the correct standard price?
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Does this licensing tier apply when using GeForce RTX 5090 for commercial simulation development?
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Thank you for your guidance.