Release highlights since 355.06:
- Added support for the following GPUs:
- GeForce GTX 950
- Quadro M4000
- Quadro M5000
- Fixed a bug that could cause GPU exceptions when using glReadPixels() on the depth or stencil buffers of multisample windows while resizing or moving the windows.
- Fixed a bug that caused applications using OpenCL or CUDA with OpenGL interopability to crash when using GLX indirect rendering.
- Fixed a bug that caused the X server to crash if an OpenGL application tried to allocate a drawable when GPU-accessible memory is exhausted.