When I look in the .uplugin file for the UE5 DLSS4 Plugin and the older DLSS3.7 Plugin, I only see ‘Win64’ under ‘Supported Platforms’. I want to package my game for Linux and have Linux players use DLSS Super Resolution. Will support for Linux packages be added?
Not at this time, but the team is aware of people asking for it.
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any update on this?
Bump for update, with all request for linux someone started porting over there own version
Was hoping to have solution for this.
any update??
Would love to know any progress.
All other platforms are supporting frame Generation on Linux.
yet another user willing to have this running so we can have scalable cloud services with Linux/Vulkan Rendering API
Yes been waiting for this.