Material Issue in Isaac Sim

I found a yellow and black striped material in the material library and applied it to a cube. I also applied the same material to the ground. The ground shows the striped effect, but the cube only displays a solid color. I tried adjusting the size of the material smaller, but it had no effect. I also tested it with other models, and the result was the same.

@tkdg_gdkt not sure if you were able to resolve your issue. after looking into it, i am only able to repro this scenario when i use shape instead of mesh (in 4.5.0). this would make sense based on the definition defined in the official doc and they aren’t exact the same thing:

Shape vs Mesh (you should be able to discern the differences under the Type column in the Stage panel)

Below is how i have set up the scene to illustrate the differences:

Mesh:
MaterialOnCubeMesh

Shape:
MaterialOnCubeShape

But, if you are using mesh and are still facing this issue, i’d like to explore a bit more with additional inquiries:

  • Can you mention any relevant info that could help with troubleshooting (the machine OS, spec, GPU driver version, etc)?
  • Provide any relevant console logs in case there are any hints
  • Elaborate a bit more of your scene/file set up (render and viewports settings, etc)
1 Like

thank you very mach!!!

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